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Official Tebex FiveM scripts for QBCore, ESX and Qbox Delivered by email
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Premium ESX Scripts for FiveM Servers

ESX Scripts covers the full stack of resources built for the ES Extended framework, from core jobs and inventories to gang systems, economy loops, and vehicle handlers. Everything here is written against ESX Legacy, and a large share ships drop-in support for QBCore and Qbox so you can deploy across mixed framework setups without rewrites.

Scripts in this category

137 products
NEW
Realistic Offroad Physics
Standalone offroad physics that punish wrong-vehicle terrain choices
$20.00
NEW
FREE FiveM Horde Missions Script - QBCore, ESX, Qbox
Wave-based survival missions with 25+ perks and bosses
FREE
FiveM Zombies & Dungeon Script for QBCore ESX Qbox
Spawn waves, loot zombies, raid dungeon bosses on your server
$20.00
Winking Headlights
Wink ZR350 and Futo2 headlights with one keypress
FREE
WAIS HUD V6 Customizable
Customizable FiveM HUD with 11 styles, near-zero resmon
$25.00
Vehicle Selling and Auction System
List, bid, and sell vehicles with full mod preservation
$11.99
FiveM Vehicle Hacking Script - QBCore/ESX/Qbox
Watch Dogs-style vehicle hacking for ESX, QBCore, and Qbox
$15.00
Ultimate Drug Script | Start Your Drug Empire
Build a full drug empire with upgradeable labs and dark web
$20.00
Tracker Dart System
Real-time vehicle tracking darts for police RP
$9.00
Tebex Vehicle Plate Customizer
Personalized plates, Tebex-powered premium upgrades, instant sync
$10.00
Smash N Grab 2.0
Configurable NPC vehicle looting, optimized for all frameworks.
$9.99
ESX Sleep & Sex Script with Pregnancy System - FiveM
Synced sleep and intimacy system with pregnancy mechanics for ESX
$10.00
Russian Roulette Game FiveM
High-stakes Russian Roulette with realistic, optimized ESX/QBCore/Qbox mechanics
$9.00
RGB Controller | Vehicle Neon Controller
Standalone vehicle neon RGB controller for QBCore, ESX, Qbox
FREE
Remote Control Cars
Drive 9 RC cars with nitrous, bombs, scopes, and crafting
$9.00
Redzones | FiveM Events for Players
Admin-built PvP zones with configurable loot and rewards
$9.00
Redutzu-MDT - The most Advanced MDT for FiveM
Advanced MDT for realistic FiveM police roleplay departments
$20.00
SALE
Real Processing Slaughter House Job Script
Run a full butcher cycle with dynamic pricing and deliveries.
$30.00 $15.00
Real Car Radio Script
YouTube-powered car radio with realistic 3D positional audio
$15.00
rcore_television | RCore Television
Server-synced 3D TV streaming for ESX, QBCore, Qbox servers
$10.00
RCore Tattoo Shop Script
Modern tattoo shop with minigame, ownable business, addon support
$10.00
RainMAD Minigame Bundle (rm_minigames)
Drop-in minigame pack for ESX, QBCore, Qbox heists
$10.00
Rahe Speakers System
Immersive spatial audio speakers for unforgettable in-game events
$20.00
Rahe Boosting System
Multiplayer vehicle boosting system with leveling, contracts, and store
$30.00

ESX is the framework that built the modern FiveM roleplay scene. Long before Qbox and the QBCore fork wars, ESX Legacy and its earlier branches gave server owners a working economy, a job system, a usable inventory, and a sane way to plug new resources into a shared player loop. That history is why the ESX ecosystem is still the largest in FiveM: thousands of resources, hundreds of active developers, and a deep back catalog of jobs, heists, vehicles, UIs, and admin tools written directly against es_extended.

An ESX script is anything written to slot into that framework. It uses exports for money and inventory, server callbacks for validation, ESX.RegisterUsableItem for item logic, and shared events other resources already listen for. That standardisation is the practical reason ESX scripts are worth buying as a category. You are not just getting a feature, you are getting something that already speaks the same language as the rest of your server. A new ESX gang script drops into a server running 150 other ESX resources and immediately understands society accounts, billing, and player metadata without a custom bridge.

This collection groups the ESX-native and ESX-compatible releases on the store: gang territory and turf war systems, jobs, heists, hud and inventory replacements, vehicle handlers, admin menus, minigames, and the smaller utility scripts that quietly keep a roleplay server upright. Something like a Gang Graffiti Maker or a full territory and gang wars system is a good example of the type, deeply tied into ESX identity, money, and items, and pointless to run without the framework underneath.

What to look for in ESX Scripts

  • ESX Legacy support, stated explicitly. The framework split into several versions over the years. A current script should be written and tested against ESX Legacy (1.10+), not abandoned branches like ESX 1.1 or old esx_legacy snapshots. Check the product page for the version it targets.
  • Server-side validation on every economic action. Anything that touches money, inventory, or vehicles has to validate on the server. If a gang script pays out territory income from the client, it will be exploited within a week of going live.
  • resmon under load, not at idle. A turf war script that sits at 0.02ms in an empty server can spike to 4ms when a fight kicks off with players nearby. Look for benchmarks taken during active use, not boot-up screenshots.
  • Inventory compatibility. ESX servers run a wide mix of inventories: ox_inventory, qs-inventory, core_inventory, the original esx_inventoryhud. A good script either targets ox_inventory, now the de-facto standard, or ships configurable item handling so you can wire it into whatever you run.
  • Configurable locales and currency. ESX servers are global. Scripts that hard-code $ or English strings into the UI age badly. Locale files and a Config.Currency option signal a developer who actually ships to real servers.
  • Clean, readable config. You will edit this file. If the config is a 600-line undocumented table, every future change is going to hurt.

Compatibility & installation

Everything in this category is built for or compatible with ESX, primarily ESX Legacy. Most modern releases use the standard ESX = exports['es_extended']:getSharedObject() pattern, so installation is the usual FiveM flow. Drop the resource into your resources folder, ensure it after es_extended and your inventory in server.cfg, import any included SQL, and edit the config to match your server's jobs, items, and currency.

A large share of ESX scripts now ship with QBCore and Qbox bridges in the same package. Framework detection happens in fxmanifest.lua or a bridge/ folder, and the script auto-selects exports based on what is running. If you are on QBCore or Qbox and a script sits in this ESX category, check the description for the bridge note. Many work natively on all three, others are ESX-only and will need a community conversion. When in doubt, the product page is the source of truth. We do not list QBCore or Qbox support on a script unless the developer confirms it.

For inventory-dependent scripts, anything with usable items, weapons, or stashes, ox_inventory is the recommended pairing on modern ESX servers. Older inventories still work for most jobs and minigames but may need item images and database entries added by hand.

Why buy from us

Every ESX script here is sold with the framework version, dependencies, and resmon expectations stated upfront, with instant delivery and a license tied to your account so updates stay yours. You are buying from a store that runs FiveM servers, not a reseller flipping leaks. If something does not work against the ESX version it claims to support, we will sort it.

Frequently asked questions

Which ESX version do these scripts support?

The catalog targets ESX Legacy, primarily 1.10 and newer, since that is the branch most active servers run today. Each product page states the exact version it was tested against. If a script only supports an older fork, that limitation is noted on its page rather than hidden.

Will ESX scripts work on my QBCore or Qbox server?

Many modern releases ship QBCore and Qbox bridges in the same package and auto-detect your framework at runtime. Others are ESX-only. Check the bridge note on the product page, since we only mark QBCore or Qbox support when the developer confirms it.

Do I need ox_inventory to run these?

For scripts with usable items, weapons, or stashes, ox_inventory is the recommended pairing on modern ESX servers. Some scripts also support qs-inventory, core_inventory, or the classic ESX inventory. Older inventories usually work but may need item images and database entries added manually.

How do I install an ESX script?

Drop the resource into your resources folder, ensure it after es_extended and your inventory in server.cfg, and import any included SQL. Then edit the config to match your server's jobs, items, and currency. Most releases use the standard getSharedObject export pattern.

Are these scripts safe against exploits?

Well-built ESX scripts validate every money, inventory, and vehicle action on the server rather than trusting the client. Look for that on the product page, especially for gang, heist, and economy scripts, since client-side payouts get abused quickly on a live server.

What kinds of scripts are in this category?

It covers the full ESX stack: gang territory and turf systems, jobs, heists, hud and inventory replacements, vehicle handlers, admin menus, minigames, and smaller utility resources. If a script is written against es_extended, it belongs here.

Do I get updates after buying?

Yes. Delivery is instant and the license is tied to your account, so future updates from the developer stay available to you. If a script does not work against the ESX version it claims to support, reach out and we will help resolve it.