Money Laundering
Contact sheet 2
The record
Engaging XP-driven money wash for ESX, QBCore, Qbox
Advanced Money Laundering by Lation Scripts is a money washing script for ESX, QBCore and QBox. It gives players two methods to clean dirty money and rewards their progress with a built-in XP and leveling system, so washing cash becomes something players grind toward instead of a single button press.
The short version
- Works on ESX, QBCore and QBox out of the box, with an open source bridge for adapting it to any framework
- Over 600+ lines of configuration to tune leveling speed, tax rates and warehouse access
- Built-in experience and leveling system you control level by level
- Supports dirty money of all kinds: black_money, markedbills, with or without metadata
- Dedicated server-side log file for Discord webhook integration
Leveling and XP
Players earn XP as they wash money and climb levels you define. You set how much XP each level costs, the tax rate applied at every level, the negotiation success and rejection chances, and the level that unlocks warehouse access. Add or remove levels until the curve fits your economy.
Warehouse
The warehouse is the endgame. Once a player unlocks access, they can launder larger amounts far more efficiently. Set minimum and maximum limits, decide how long a wash takes (minutes, hours or even days, it saves across restarts and logouts), require a purchased key or leave it open, and gate entry behind a level or hand it to anyone holding a key.
Negotiations
Toggle on the negotiation feature and players can haggle with the ped for a higher payout on their dirty money. Each level carries its own acceptance chance, so the higher a player climbs, the better the odds their bargain lands.
Vehicle rentals
Starting a laundering contract hands the player a vehicle by default. Pick a fixed model or let the script choose one at random, charge a deposit to collect it, and decide how much of that deposit comes back on return. Disable the whole feature if it does not suit your setup.
Plug and play integrations
The script ships preconfigured with 75+ locations, 75+ ped models, 7 phone systems, 7 dispatch systems, 6 notification scripts, 7 fuel systems and 8 vehicle key scripts:
- Phones: qb-phone, qs-smartphone (normal and pro), lb-phone, gksphone, npwd, yseries, or a custom option using your own exports (or the default alert dialog if you skip phones entirely)
- Dispatch: cd_dispatch, qs-dispatch, ps-dispatch, core_dispatch, rcore_dispatch and more
- Vehicle keys: wasabi_carlock, okokGarage, qb-vehiclekeys, qs-vehiclekeys, cd_garage and more
- Fuel: LegacyFuel, ox_fuel, ps-fuel, cdn-fuel, okokGasStation, nd-fuel and more
- Targeting: ox_target, qb-target, qtarget, or TextUI for every interaction
Code for targeting, TextUI and progress bars is open source, so you can match it to your specific server. Not seeing your resource on a list? Each system has a custom slot that plugs into the open source functions.
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