FREE GFX Advanced HUD: Stats, Map and Vehicle Gauges
Contact sheet 2
The record
Each player picks how status boxes, the minimap and the nitro gauge share the screen.
What players watch while they play
| Area | Shown |
|---|---|
| Character | Health, armour, hunger, thirst, energy, stamina, mental health |
| Map | Location and in-game time beside the minimap |
| Controls | Key binds on screen |
| Vehicle | A detailed readout with a responsive nitro gauge |
What each player can change
From the in-game menu, players pick one of four status box designs, recolour the indicators, rearrange elements and hide any component they do not want.
What you set as the owner
Defaults live in the config file, so you can shape the HUD to your community without editing code. Free, and works with ESX and QB-Core.
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