Optimized Anticheat FiveM
The record
Lightweight server-side anticheat that blocks exploits without bloating performance
Optimized Anticheat for FiveM
A lightweight server-side anticheat that shuts down the exploits players actually use, without eating your resmon budget. This is a refactored version of the anticheat the developer ran on their own server for over 5 years, so it has been tested in a live environment rather than a demo.
Every detection runs on the server. There is no client-side script for cheaters to dump, patch, or spoof, and it works with any framework since none of the logic depends on ESX, QBCore, or Qbox.
What it blocks
- Super punch: cancels overpowered melee attacks used to one-hit players.
- Entity spam: stops mass-spawning of vehicles, objects, and peds, with custom limits per model and entity type.
- Blocked events: ships with a preloaded list of server events to reject, catching tricks like fake job payments before they pay out.
- Restricted models: auto-cancels or bans attempts to spawn props, vehicles, or peds from a curated list of 841 blocked models.
- Weapon events: blocks players using natives to give or strip weapons from others.
Ban system
Bans are stored in your database and track players across multiple identifiers, including tokens. When a banned cheater rejoins, their ban updates dynamically instead of slipping through. You can keep the built-in ban system or wire the anticheat into one you already run.
Configuration
Set the response per violation. Bans, logs, or a custom action are all yours to assign, so a first offense can log while a hard exploit swings the hammer.
Commands
/gs_ban [playerId]: ban a player by server ID, with an optional reason./gs_refreshbans: reload all bans from the database after manual edits./gs_removeban [banId]: unban a player by ban ID./gs_blockentities [playerId]: temporarily stop a player from spawning entities./gs_unblockentities [playerId]: restore a player's ability to spawn entities./gs_entitycleanup [playerId]: clear entities a player recently spawned.
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