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JG Advanced Garages v3

esxqbcoreqbox

Contact sheet 2

The record

High-performance QBCore/ESX/Qbox garages, impounds, private, job, gang.

JG Advanced Garages v3

Every kind of garage a city needs lives in one script: public, private, house, job and gang garages, plus a full impound system. It runs on QBCore, Qbox and ESX Legacy, and ships with dozens of out-of-the-box integrations with scripts from popular creators, which is a big reason it ends up on so many of the busier FiveM servers.

The Highlights (TL;DR)

  • πŸ’Ž User-friendly: physical and menu-based interactions, vehicle previews, and easy transfers between players.
  • ⚑ High performance: tuned for large servers (300+ players), with duplication and spawn pileup protection.
  • πŸš— Unlimited locations: create and manage as many garage locations as you want, with flexible vehicle access.
  • ✈️ Public garages: cars, boats and aircraft, each with dedicated impound areas.
  • ✨ Interactive interiors: optional detailed interiors for viewing and interacting with vehicles.
  • 🚧 Configurable impound: set impound conditions, costs and wait times, restricted by job.
  • 🧰 Job and gang garages: job and gang-specific garages with customization options (gang garages on QBCore and Qbox).
  • 🏑 Private garages: integrates with housing scripts to manage garages at player houses.
  • πŸ’» Admin tools: a full set of commands for vehicle management.
  • 😊 Easy setup: an online configuration tool and plenty of third-party integrations.

Features

πŸ’Ž Intuitive and Fun to Use

Easy to use and good to look at. Players get the full experience through physical garage interiors as well as a menu. See vehicle thumbnail previews and impound status, rename your vehicles, search your collection, and transfer vehicles to your friends.

⚑ Performance and Security

Built for high population servers that need an optimised, secure garage solution. Vehicle duplication protection, spawn pileup protection and logging make moderation straightforward. Rigorously tested on servers with 300+ active players at minimal resource usage.

πŸš— Infinite Garage Locations

Create as many garage locations as you like, then choose whether players can take a vehicle from any garage, must visit the vehicle's last location, or can transfer between garages.

✈️ Car, Boat and Air Garages

Not just for cars. Create separate boat and air garages for every garage type, impounds included, for a realistic feel.

✨ Garage Interiors

View your entire car collection in person with the optional interiors feature. Players walk into their garage, look around their cars, and drive one away. Sitting in a vehicle brings up a stats HUD with details such as fuel and damage.

🚧 Vehicle Impound

Individually configurable impound locations, restricted by job. Whitelisted members can impound a vehicle, set a reason and retrieval cost, restrict self-retrieval, and set a time the owner must wait before collecting it.

🧰 Job and Gang Garages

Set up job-locked garages that store personal vehicles, database-stored shared job vehicles, or simple spawners that create new vehicles on demand. Highly configurable, with an optional menu for liveries, extras and performance modifications. Note: gang garages are supported out of the box on QBCore and Qbox.

🏑 Private Garages

Use the many housing script integrations to bring garages to player houses and other private locations. Need a one-off garage for a player or a small group? The in-game private garages manager lets you create, edit or delete private garages on the fly, and it syncs instantly for players to use.

πŸ’» Admin Commands

Plenty of admin commands, including /admincar for adding vehicles to a garage on older ESX versions, /vreturn, /vplate and /dvdb.

😊 Super Easy Setup

With the JG Configurator you set everything up through an intuitive UI and never touch code. Dozens of out-of-the-box integrations with scripts from popular creators mean more time building your city and less time in a code editor.

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