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FiveM Gang Script | Electus Gangs

esxqbcoreqbox SALE

Contact sheet 11

The record

Claim territories, raid safes, dominate every gang war

Electus Gangs

A full gang system for FiveM built around holding ground. Crews claim zones across the map, defend them against attacks, and run the criminal economy inside them: weed plantations, money laundering, drug dealing, and cash generation. Members run everything from one UI, admins build and manage every zone and gang from another.

Territories and zone wars

  • Claim and defend zones: see which zones are taken, who owns them, and which ones are about to open for capture.
  • Zone attacks: when an attack starts there is a preparation window first, so the attacking and defending gangs both have time to get ready.
  • Attacking zones: to take a zone you have to kill its defenders. If a gang already owns the zone, they get notified the moment someone attacks it.
  • Zone respect: respect climbs each day a zone stays captured, and it sets how many NPC defenders spawn and how much cash the zone generates.
  • Connected zones: turn this on so a gang only sees the zone closest to their territory.
  • Gang wars: declare war on another gang to capture their zones.
  • Drug capturing zones: optionally make a zone capturable by selling drugs inside it.

Zone types

Each zone has a purpose:

  • Weed plantation: claim it and start growing weed.
  • Money laundering: claim it and start washing cash.
  • Drug dealing: claim it and sell to NPCs through the dialog UI. Set the drug types and prices in the config.
  • Cash: generates cash for the gang that holds it.
  • Recruitment: claim it to recruit members. This type needs Electus Bodyguard, sold separately.
  • Safe house: each gang gets its own safe house zone with weed processing, a warehouse, and a garage.

Criminal activity

  • Weed system: grow, dry, and process weed through the dialog UI, then sell it.
  • Safe house raids: hit a rival gang's safe house to steal a percentage of the cash in their safe.
  • Safes: gangs keep safes in their safe house, and rival gangs can rob them.
  • Gang dispatch: a gang gets pinged when someone sells drugs on their zone or starts capturing it.
  • Drug dealing dispatch: botch a drug deal and the police get called.
  • Police raids: police can raid safe houses.
  • Locks: weed processing and the warehouse are locked.

Running the gang

  • Gang UI: manage members, economics, ranks, logs, statistics, and territories in one place.
  • Roles and ranks: the leader and gang admins customize them.
  • Economics: members deposit, withdraw with the right permission, and view the transaction history.
  • Logs: the gang keeps a record of everything that happens inside it.
  • Statistics: track cash, reputation, respect, and members.
  • Gang shop: optional, for owners who would rather not micromanage their gang.

Progression

  • Upgrades: level up the garage, warehouse, weed growth rate, drug selling, and money laundering.
  • Gang level: rises from selling drugs, capturing zones, and running events.
  • Reputation: rises from selling drugs, recruiting members, capturing zones, and running events.
  • Leaderboard: ranks every gang by reputation.

Events

Gangs see upcoming events and join in.

  • Harbour crate event: find and open crates for rewards.
  • Boat event: take over a boat and open its crates for rewards.

Admin tools

  • Zone management: build and manage every zone from a UI. Creating zones through the UI keeps the whole thing easy to run.
  • Gang management: create and delete gangs, and manage their economics, owners, and safe house.
  • Safe house IPL: add IPLs to the safe house, both existing and custom ones.
  • Admin logs: a full record of everything happening across the gang system.

Usage

  • Open the gang menu through the LB-tablet, a gang marker, or /gang_menu.
  • Admins manage gangs with /manage_gangs and zones with /manage_zones.
  • Set up admin logging in admin_logs.lua.
  • Set the day(s) and times events run in events.lua in the shared folder.

Details

  • Resmon: 0.00ms at idle with strong performance under load.
  • Requirements: ESX or QB-Core, plus a target system of your choice.
  • Inventory support: CodeM, QS, Tgiann, Ox, Qb, and Core.
  • Support: free and fast help through Discord.
  • Updates: free updates, including full rewrites and new versions.

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