Cuff Script with Tie, Drag, and More
The record
Cuff, tie, drag, and vehicle-load players with zero lag
Cuff Script with Tie, Drag and More
A standalone restraint script for FiveM police, gang and security roleplay. Players can cuff, cable tie, drag and load others into vehicles, all with animations, sounds and inventory items. It runs on ESX, QBCore and custom frameworks, so you drop it in whatever your server already uses.
What players can do
- Cuff another player with a matching animation, a handcuffs item and sound.
- Cable tie a player with animation, a tie item and sound, then cut them free with scissors.
- Drag a restrained player with a drag animation.
- Load into a vehicle: put an arrested player in the back seats only. The script blocks the front seat.
- Pull out of a vehicle when the arrest is over.
Built to fit your setup
- Trigger every action as an item, a command, or a hotkey, your choice.
- Cuff with a cable tie and uncuff with scissors as a separate restraint path.
- Optionally drop the handcuff keys entirely and open or close the cuffs straight from the handcuff item.
- Players can rebind the cuffing and dragging hotkeys themselves.
- Lock the cuff, drag and putcar commands to police jobs when you want them restricted.
- Config option to take the handcuffs item off you once you have cuffed someone.
Compatibility and content
- Support for ox and qb inventory, plus any custom notification system, and you can wire in your own framework or inventory.
- 4 inventory icons included for handcuffs, keys, cable tie and scissors.
- 3 sounds included.
- User friendly config file and documentation.
- Fast support and regular updates.
- 0.00ms in all scenarios.
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