Advanced Multijob & Boss Menu
Contact sheet 2
The record
Run unlimited jobs with the deepest boss menu available
MultiJob & Boss Menu
An in-depth multijob and boss menu for FiveM, built for servers where players hold several jobs at once and bosses actually run their workforce from in-game. It enriches the whole server experience, not just the jobs it ships with.
Compatibility
Works with QBCore and QBox. Society accounts are managed internally by default but can be fully disabled, so you can integrate:
- Renewed-Banking
- Custom banking systems
- Any existing society-account solution
A simple config switch moves you between systems.
The MultiJob Menu
Unlimited jobs, with configurable caps
Players can hold multiple jobs at once, with an optional maximum job count. It slots into your existing job system with no changes required.
On/off duty toggling
Manage duty status four ways: 3D world markers, TextUI prompts, target interactions, and the MultiJob menu itself. Every method runs through the same backend for consistent behavior.
Configurable duty zones
Restrict duty to specific locations with Polyzone support. Burgershot staff only stay on duty inside Burgershot, police can be limited to the station, EMS to the hospital. Leaving the zone clocks you out automatically, with an optional grace period, and unrestricted jobs are supported too.
Infinite job statistics
Create unlimited custom metrics through Config.Stats: total minutes worked, weekly hours, arrests made, burgers flipped, tickets issued, repairs completed, patients treated. Each stat gets its own title, icon, and description template ("You made {amount} arrests.") and can be updated anywhere through exports. Players get a complete performance overview for every job.
Job-specific leaderboards
Every job carries its own leaderboard with custom point values: 60 points per arrest, 1 point per minute worked, 5 points per completed repair. Each profession gets its own progression and competition.
Notifications & messaging
Each job has a dedicated notifications center for boss messages, employee messages, redeemable rewards, bonus alerts, and full conversation history. Employees reply straight from the MultiJob menu.
The Boss Menu
Society accounts & transaction logs
Built-in society finances cover deposits, withdrawals, and employee bonuses. Every action is logged with amount, employee, and timestamp. Prefer external banking? Disable the built-in account and hook in Renewed-Banking, a custom solution, or your existing society resource.
Employee management
Hire, fire, promote, demote, and review staff from the boss menu. See weekly progress, hours worked, arrests, custom stats, and lifetime performance. Search employees by name or ID, filter by rank, message directly, and pay bonuses that land instantly in the employee notification center.
Custom application forms
Build fully customizable job applications with unlimited questions, plus create, edit, and delete forms. A raycast-based placement system sets custom submission locations. A player submits, the boss reviews and accepts or denies in one click, interview times get scheduled, and the applicant confirms or requests a reschedule. All of it handled in-game.
Weekly targets & rewards
Set weekly goals per employee: hours worked, arrest targets, sales targets, or any custom stat. The optional reward system lets you configure bonuses, set unlock conditions, and create redeemable rewards. Employees track progress in real time and claim the moment they hit the target.
There's much more included, with additional features planned for future updates.
Performance
- Efficient server-side data handling
- Minimal database interactions
- Optimized processing pipelines
- Reliable long-term operation
Set it up once and let it run.
Highly Configurable
Detailed config covers job limits, duty systems, weekly targets, leaderboards, notifications, society accounts, and application systems. Every mechanic, cap, and toggle can be adjusted to fit your server.
Localization
Ships with English, German, French, Spanish, and Arabic. Switching languages is a single config change, and adding new ones is straightforward.
Logging
Built-in support for Discord, Fivemerr, FiveManage, Grafana, and Loki. A dedicated logs.lua file lets you configure destinations and enable or disable individual log events.
Dependencies
Required framework (choose one):
- qb-core
- qbx_core
Libraries:
- ox_lib
Supported inventories (auto-detected, run whatever you already use):
- ox_inventory
- qb-inventory
- ps-inventory
- lj-inventory
- esx_inventory
- codem-inventory
- origen_inventory
- jaksam_inventory
- qs-inventory
- qs-inventory-pro
- tgiann-inventory
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