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Advanced Multijob & Boss Menu: Staff, Stats and Hiring

esxqbcoreqbox

Contact sheet 2

The record

One character can work three jobs, and every boss can see who actually shows up.

From application to weekly bonus

A player fills in a job application at a location the boss placed in the world. The boss reviews it, accepts it and schedules an interview, and the applicant confirms or asks for another time. Once hired, the employee clocks on inside the duty zone, works toward weekly targets and claims the reward the moment one is hit. All of it happens in game.

For employees: the MultiJob menu

  • Several jobs at once, with an optional cap, slotting into your current job system unchanged
  • Duty by 3D marker, TextUI, target or the menu itself, all on the same backend
  • Duty zones with PolyZone, so Burgershot staff go off duty when they leave Burgershot; optional grace period, and unrestricted jobs still allowed
  • Unlimited custom stats through Config.Stats, such as minutes worked, arrests or repairs, each with its own title, icon and text, updated by exports
  • A leaderboard per job with your own point values
  • A notification centre per job for boss and employee messages, rewards, bonuses and replies

For bosses: the Boss Menu

  • Society account with deposits, withdrawals and bonuses, every action logged; or switch it off and use Renewed-Banking, a custom bank or your existing society resource
  • Staff management: hire, fire, promote, demote; weekly progress, hours, stats and lifetime performance; search, filter, message and pay bonuses
  • Application forms with unlimited questions and raycast-placed submission points
  • Weekly targets on hours, arrests, sales or any custom stat, with configurable rewards

Technical details

| Item | Details |
|---|---|
| Frameworks | qb-core or qbx_core |
| Library | ox_lib |
| Inventories | Auto-detected: ox_inventory, qb-inventory, ps-inventory, lj-inventory, esx_inventory, codem-inventory, origen_inventory, jaksam_inventory, qs-inventory, qs-inventory-pro, tgiann-inventory |
| Languages | English, German, French, Spanish, Arabic |
| Logging | Discord, Fivemerr, FiveManage, Grafana, Loki via logs.lua |

Server-side data handling is built to keep database calls to a minimum. Job limits, duty, targets, leaderboards, notifications, accounts and applications are all configurable.

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