Functional Lift Bridges at Port
Contact sheet 2
The record
Server-synced lift bridges with player-controlled port realism
Functional Lift Bridges at Port
A combined map and script that makes the vehicle and rail draw bridges near the Port of Los Santos actually work. Both bridges get a full vertical lift, so traffic and trains can hold while the deck rises and settles back into place.
What it does
- Server-synced bridges: every player sees the same smooth movement at the same time, no desync between clients.
- Dynamic timing: set the bridges to raise and lower on their own at fixed intervals for constant port activity.
- Player control: hand the controls to your players so they can raise and lower a bridge themselves.
Drops in as a map plus script, so the bridge geometry and the lift logic ship together.
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