City-Wide 24/7 Supermarket MLO
Contact sheet 8
What it does
Published by the creator on this listing.
01Same modern interior at every Los Santos 24/7
02Back office safe gives robberies a second objective
03Stockroom works as delivery drop or hostage corner
04Floor-to-ceiling storefront glass for police sightlines
05Standalone map with no framework dependencies
06Lightweight replacements of interiors players already load
07Requires wxmaps_commons to load
The record
Every Los Santos 24/7 rebuilt with a safe worth robbing
No interior on the map gets robbed more often than a 24/7, yet on most servers those stickups still play out inside Rockstar's untouched 2013 shells. The WXMAPS 24/7 Supermarket MLO swaps the convenience store interior at every Los Santos location, so whichever shop your players hit, they walk into the same modern, fully stocked store instead of a coin flip between decent and dated.
What actually changes inside
Every store gets a bright retail floor with stocked aisle shelving, a chilled food and drinks wall, floor-to-ceiling glass at the storefront, and updated 24/7 branding inside and out. Behind the counter it goes further than the vanilla interiors ever did:
- Service counter: the till area where most of your server's crime statistics get generated
- Back office: desk space with a safe, giving robbery scripts a real second objective beyond the register
- Stockroom: shelved storage that doubles as a delivery drop-off or a hostage corner when things go sideways
Built around the robbery loop
The layout rewards both sides of a stickup. Robbers get a till, a safe and a back exit route to argue over. Responding officers get clean sightlines through that glass storefront before they commit to the door. Because the floor plan repeats across locations, your PD learns the building once and can clear any 24/7 in the city, which is exactly how it should feel.
Not only crime, promise
Consistent interiors matter just as much for the legal economy. Shop scripts, player-run store jobs, restock and delivery runs all behave predictably when every location shares the same counters and shelf positions. Target coordinates once, deploy city-wide.
Compatibility and setup
This is a standalone map resource with no framework dependencies, so it slots into QBCore, Qbox, ESX or a custom build without touching your existing shop or robbery scripts. The interiors are built as lightweight replacements of stores your players already load anyway. Install by adding the resource to your server and ensuring it in your config. wxmaps_commons is required for the interiors to load.
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