FREE Horde Missions
Contact sheet 2
The record
Wave-based survival missions with 25+ perks and bosses
FREE Horde Missions Survival System
The most immersive wave-based survival script for FiveM. Countless hours have gone into perfecting every detail, from the satisfying gunplay loop and strategic perk system to the polished UI and deep progression mechanics. With 25+ unique perks, a mystery box, wave-based combat across multiple maps, an in-game economy with shops, comprehensive player statistics, and seamless framework integration, this isn't just a minigame - it's a fully-realized survival experience that will become one of the most popular activities on your server.
Features
- Wave-Based Combat across 4 included maps (Server Farm, Cayo Estate, Doomsday Bunker, Gunrunning Bunker) with Easy / Normal / Hard difficulties, scaling enemy loadouts, line-of-sight spawn protection, and solo or group support.
- Boss Fights on designated rounds with increased health and armor, unique loadouts, a custom boss healthbar UI with live HP tracking, and bonus rewards on defeat - each map ships its own customizable boss pool.
- 25+ Perks with meaningful tradeoffs (Infinite Ammo, Double Damage, Vampire, Glass Cannon, Bounty Hunter, and more) plus a between-rounds perk voting system where the team shares the winning effect, all built on a modular effect framework for easy customization.
- In-Game Economy featuring a shared-reward shop with weapons, items, perks, weighted stock, ammo bundling, category rerolls, and rarity color coding - paired with a CoD Zombies-style mystery box with full spin animation and a configurable weapon pool.
- Looting Phase & End-Game Rewards with carryable loot crates, deposit zones, weighted end-game loot tables, dynamic rerolls, and a secure stash retrieval system that restores original inventories before rewards are claimed.
- Stats, Leveling & Progression Gating tracking kills, rounds, damage, currency, loot, and playtime, with an XP system and configurable level / completion / item requirements for unlocking harder maps and difficulties.
- Group Management & Radio Sync with proximity invites, server-ID invites, leader controls for map and difficulty, plus automatic pma-voice channel syncing (predefined, random, or offset-based).
- Server-Friendly Performance & QoL: 0.00ms idle, 0.01-0.02ms in normal gameplay, intelligent server-side caching, secure inventory storage that survives disconnects and crashes, configurable starting loadouts, a clean gameplay HUD, optional cooldowns, a revive system, dispatch integration toggles, and extensive logging to Discord, Fivemerr, FiveManage, Grafana, and Loki.
Frameworks
Auto-detected support for ESX, QBCore, and Qbox - drop it in and it picks up your setup.
Required framework (choose one): qb-core, qbx_core, or es_extended.
Targeting (choose one): qb-target, q-target, or ox_target.
Libraries: ox_lib.
Supported inventories (auto-detected): ox_inventory, qb-inventory, ps-inventory, lj-inventory, esx_inventory (esx_addoninventory), codem-inventory, origen_inventory, jaksam_inventory, qs-inventory, qs-inventory-pro, and tgiann-inventory. Full locales system ships with German and English, and adding new languages or inventories only takes a few minutes - ping the dev and they'll help wire it in.
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