Five-Location Burgershot MLO
Contact sheet 8
What it does
Published by the creator on this listing.
01Five Los Santos Burgershot locations in one pack
02Red booth dining room with order-status board
03Grill-line kitchen sized for several cooks
04Cold room shelving stacked with eCola and Sprunk crates
05Drive-thru window service for in-car orders
06Manager office for hiring, payroll and firings
07Pure map resource with no framework code
08Light interior swaps that spare your frame budget
The record
Five Los Santos Burgershots, fully interiored in one free pack
Every roleplay city has a Burgershot problem. It's the busiest business on the server, and half the time it's still running out of a teleported shell interior. This Burgershot MLO for FiveM by WXMAPS fixes that at five Los Santos locations at once, so the burger empire your players build near Vespucci works exactly the same when a second franchise opens across the map.
Front of house built for a lunch rush
The dining room is the showpiece: red booth seating, a tiled service counter, wall-to-wall "Home of the Bleeder" branding, and an order-status board over the tills that makes queue RP feel like an actual Friday-night rush. Big street-facing windows keep the room bright, so player screenshots and stream clips look good without anyone touching a timecycle mod.
A back of house your employees will actually use
- Kitchen: a proper grill line with room for several cooks on shift at once
- Cold room and dry storage: industrial shelving stacked with eCola and Sprunk crates, ideal for restock runs and inventory stashes
- Locker room: the natural clock-in point for uniform changes and off-shift gossip
- Manager's office: desk, monitors and filing shelves for hiring, payroll and the occasional dramatic firing
- Drive-thru: window service for the regulars who refuse to leave their car
Made for restaurant job scripts
The room layout maps cleanly onto food-job resources: order at the counter, cook in the kitchen, restock from the cold room, manage from the office. Because it's a pure map resource with no framework code, it runs identically on QBCore, Qbox, ESX or a standalone build. Your job script does the logic, the MLO provides the stage.
Optimization and install
Each location is a clean interior swap on the existing Burgershot buildings, kept light so five restaurants don't cost you the frame budget of one. Setup is the usual two steps: drop the resource into your server's resources folder and ensure it in your config. The pack requires wxmaps_commons, WXMAPS' shared interior dependency, running alongside it.
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